NOTE: This model has not been backtested for historical accuracy. We publish it in large part to give an idea of stylistic trends that can be expected (fast/slow, one team dominating the boards and the other shooting a lot of threes, etc).

Box Score Projection

Scoring FAMU GRAM
Points 67.7 66.1
Total Points   133.8
Points From 2-Pointers 27.7 32.1
Points From 3-Pointers 26.5 17.5
Points From Free Throws 13.5 16.5
Shooting FAMU GRAM
Field Goals Made 22.7 21.9
Field Goals Attempted 52.8 54.1
Field Goal % 42.9% 40.5%
2 Pointers Made 13.8 16.1
2 Pointers Attempted 29.1 35.9
2 Point Shooting % 47.5% 44.7%
3 Pointers Made 8.8 5.8
3 Pointers Attempted 23.7 18.1
3 Point Shooting % 37.3% 32.1%
Free Throws Made 13.5 16.5
Free Throws Attempted 19.0 22.4
Free Throw % 71.2% 73.7%
Ball Control FAMU GRAM
Rebounds 35.6 32.9
Rebounds - Defensive 26.9 24.4
Rebounds - Offensive 8.7 8.5
Turnovers 12.1 9.0
Blocked Shots 2.9 3.0
Steals 4.8 6.4
Fouls 14.9 14.8

Playing Style Advantage: Grambling

Expected Effect: +0.2 points
Our simulation model uses tempo-free statistics to project a detailed box score for this game. This analysis also indicates which team (if any) is expected to gain a relative advantage based on the specific matchup of paces and playing styles.

NOTE: Our simulation model assumes a neutral court setting.

Tempo-Free Projection

Possession Stats FAMU GRAM
Total Possessions 68.0
Effective Scoring Chances 64.6 67.5
% of Possessions with FAMU GRAM
2 Point Attempt 37.4% 46.2%
3 Point Attempt 30.4% 23.4%
Player Fouled 21.8% 21.9%
Turnover 17.8% 13.2%
Opponent Steal 9.4% 7.1%
Odds Per Shot Taken FAMU GRAM
Shot Blocked 5.7% 5.6%
Offensive Rebound 26.3% 24.0%