NOTE: This model has not been backtested for historical accuracy. We publish it in large part to give an idea of stylistic trends that can be expected (fast/slow, one team dominating the boards and the other shooting a lot of threes, etc).

Box Score Projection

Scoring GRAM DAY
Points 57.9 77.3
Total Points   135.2
Points From 2-Pointers 33.7 33.3
Points From 3-Pointers 15.4 28.2
Points From Free Throws 8.8 15.7
Shooting GRAM DAY
Field Goals Made 22.0 26.1
Field Goals Attempted 56.7 52.7
Field Goal % 38.8% 49.5%
2 Pointers Made 16.9 16.7
2 Pointers Attempted 40.9 29.0
2 Point Shooting % 41.2% 57.6%
3 Pointers Made 5.1 9.4
3 Pointers Attempted 15.8 23.7
3 Point Shooting % 32.5% 39.7%
Free Throws Made 8.8 15.7
Free Throws Attempted 12.4 21.0
Free Throw % 70.7% 74.7%
Ball Control GRAM DAY
Rebounds 29.1 36.8
Rebounds - Defensive 20.9 28.1
Rebounds - Offensive 8.2 8.7
Turnovers 10.4 9.6
Blocked Shots 2.7 3.5
Steals 5.5 5.3
Fouls 14.7 10.8

Playing Style Advantage: Grambling St

Expected Effect: +0.3 points
Our simulation model uses tempo-free statistics to project a detailed box score for this game. This analysis also indicates which team (if any) is expected to gain a relative advantage based on the specific matchup of paces and playing styles.

NOTE: Our simulation model assumes a neutral court setting.

Tempo-Free Projection

Possession Stats GRAM DAY
Total Possessions 66.4
Effective Scoring Chances 64.2 65.5
% of Possessions with GRAM DAY
2 Point Attempt 53.8% 38.0%
3 Point Attempt 20.7% 31.1%
Player Fouled 16.3% 22.1%
Turnover 15.7% 14.4%
Opponent Steal 8.0% 8.3%
Odds Per Shot Taken GRAM DAY
Shot Blocked 6.8% 4.9%
Offensive Rebound 22.6% 29.4%